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C · Buildalyst profile

Three-Level Hub

Three-Level Center

Build library
Partially validated · unresolved rulePartially validated: one or more required constraints remain unresolved. No retail or gameplay verification is claimed.

Partially validated: one or more required constraints remain unresolved. In-game verification remains separate.

PositionC
Height6'10"
Weight250 lb
Wingspan7'1"

ROLE AND MODES

What this profile is for

Main role: Scorer

Recommended modes: REC · Competitive · Park 3v3

Suggested level: Competitive

KEEP IN MIND

Partially validated · unresolved rule

This status describes the data available for this profile. It does not replace an in-game test.

ATTRIBUTE MAP

The 21 attributes.

Values generated from the deterministic Buildalyst role model.

Finishing

Close Shot
78
Driving Layup
70
Driving Dunk
72
Standing Dunk
82
Post Control
78

Shooting

Mid-Range Shot
88
Three-Point Shot
84
Free Throw
86

Playmaking

Pass Accuracy
74
Ball Handle
39
Speed With Ball
35

Defense & Rebounding

Interior Defense
74
Perimeter Defense
52
Steal
35
Block
76
Offensive Rebound
72
Defensive Rebound
82

Physicals

Speed
65
Agility
52
Strength
80
Vertical
66

STRENGTHS

  • Scores through post, mid and three
  • Keeps enough interior resistance
  • Strong free-throw profile

TRADEOFFS

  • Not a lockdown rebounder
  • Needs help against elite stretch matchups

BADGES REACHED

Badges unlocked from the snapshot.

Thresholds from the NBA 2K27 snapshot; this is not retail or gameplay verification.

Finishing

  • Float GameBronze
    Close Shot ≥ 65 OR Driving Layup ≥ 65
  • Rise UpSilver
    Standing Dunk ≥ 81 AND Vertical ≥ 62
  • Aerial WizardGold
    Driving Dunk ≥ 80 OR Standing Dunk ≥ 80
  • Hook SpecialistSilver
    Close Shot ≥ 75 AND Post Control ≥ 65
  • Layup MixmasterBronze
    Driving Layup ≥ 70
  • Paint ProdigyBronze
    Close Shot ≥ 60
  • Physical FinisherBronze
    Driving Layup ≥ 60 AND Strength ≥ 60
  • Post PowerhouseSilver
    Post Control ≥ 75 AND Strength ≥ 79
  • Ghost StepperSilver
    Close Shot ≥ 77 OR Post Control ≥ 77
  • Post Spin CatalystBronze
    Post Control ≥ 65

Shooting

  • Post Fade PhenomSilver
    Mid-Range Shot ≥ 71 AND Post Control ≥ 74
  • DeadeyeSilver
    Mid-Range Shot ≥ 85 OR Three-Point Shot ≥ 85
  • Limitless RangeBronze
    Three-Point Shot ≥ 83
  • Set And FireSilver
    Three-Point Shot ≥ 78
  • Arc CadenceBronze
    Three-Point Shot ≥ 70
  • Static MiddyGold
    Mid-Range Shot ≥ 85
  • Smooth OperatorSilver
    Mid-Range Shot ≥ 87
  • Quick TriggerSilver
    Mid-Range Shot ≥ 88 OR Three-Point Shot ≥ 88

Playmaking

  • Break StarterBronze
    Pass Accuracy ≥ 65
  • DimerSilver
    Pass Accuracy ≥ 70
  • UnpluckableBronze
    Post Control ≥ 65 OR Ball Handle ≥ 65
  • Versatile VisionaryBronze
    Pass Accuracy ≥ 65

Defense

  • Post LockdownBronze
    Interior Defense ≥ 65 AND Strength ≥ 65
  • Off Ball PestBronze
    Interior Defense ≥ 60 OR Perimeter Defense ≥ 55
  • High Flying DenierBronze
    Block ≥ 68 AND Vertical ≥ 60
  • Paint PatrollerBronze
    Interior Defense ≥ 60 AND Block ≥ 70

Rebounding

  • CrasherBronze
    Offensive Rebound ≥ 60 AND Vertical ≥ 60
  • Possession CloserBronze
    Defensive Rebound ≥ 67 AND Vertical ≥ 60
  • Sync SnatcherGold
    Offensive Rebound ≥ 82 OR Defensive Rebound ≥ 82
  • Boxout BossSilver
    Defensive Rebound ≥ 75 AND Strength ≥ 76
  • BreakerBronze
    Offensive Rebound ≥ 65 AND Strength ≥ 70

Physicals

  • PogostickBronze
    Vertical ≥ 63
  • Brick WallBronze
    Strength ≥ 75
  • Work HorseSilver
    Agility ≥ 75 OR Strength ≥ 75
  • BruiserBronze
    Strength ≥ 71

AVAILABLE ANIMATIONS

Unique accessible examples.

Verified rules available; recent updates are called out.

25 unique animations accessible · 7 categories · 13 examples shown.

Provenance: verified snapshot, with retail updates called out on the affected animation.

Alley-oops

  • Pro Alley-Oop
    Driving Dunk ≥ 70 AND Vertical ≥ 30
  • City Alley-Oop Flashy
    Driving Dunk ≥ 70 AND Vertical ≥ 50

Contact dunks

  • Pro Bigman Contact Dunks
    Min height: 6'10" AND Standing Dunk ≥ 80 AND Vertical ≥ 60

Dunks

  • Pro Under Basket Rim Pulls
    Standing Dunk ≥ 65Active threshold 65, former 40 superseded
  • Amare Stoudemire
    Min height: 6'10" AND Standing Dunk ≥ 75 AND Driving Dunk ≥ 70 AND Vertical ≥ 65

Layups

  • Ben Simmons
    Min height: 6'5" AND Driving Layup ≥ 65
  • Clint Capela
    Min height: 6'10" AND Driving Layup ≥ 70

Motion styles

  • Al Horford
    Min height: 6'5" AND Agility ≥ 50 AND Speed ≥ 42
  • Alex Len
    Min height: 6'10" AND Agility ≥ 38 AND Speed ≥ 34

Passing styles

  • Amen Thompson
    Pass Accuracy ≥ 74
  • Anthony Edwards
    Pass Accuracy ≥ 74

Shooting

  • James Johnson
    Min height: 6'5" AND Mid-Range Shot ≥ 82 OR Three-Point Shot ≥ 82
  • Anthony Davis
    Min height: 6'10" AND Mid-Range Shot ≥ 77 OR Three-Point Shot ≥ 77

TAKEOVERS

Confirmed Takeovers for this profile.

Only confirmed public abilities are shown here.

Hydration Hero

Available without a published attribute threshold.

Eligible from available data · Current first-party source

TAKEOVERS

Eligibility not confirmed.

The available data cannot confirm eligibility yet.

Shot Artist

The available data cannot confirm eligibility yet.

Eligibility cannot be determined · Effect reduced since patch 1.3; magnitude not published.

Calibrated Shooting

The available data cannot confirm eligibility yet.

Eligibility cannot be determined · Effect reduced since patch 1.3; magnitude not published.

CERTIFIED NEXT THRESHOLDS

The next useful breakpoint.

Each listed breakpoint has a badge outcome proven by the snapshot.

  • +2Close Shot 78 → 80 · Unlocks/improves Float Game: Bronze → Silver
  • +2Interior Defense 74 → 76 · Unlocks/improves Off Ball Pest: Bronze → Silver
  • +2Three-Point Shot 84 → 86 · Unlocks/improves Arc Cadence: Bronze → Silver
  • +3Pass Accuracy 74 → 77 · Unlocks/improves Break Starter: Bronze → Silver

CLOSE PROFILES

SOURCES AND LIMITS

Attributes and listed items come from the NBA 2K27 catalogue available in Buildalyst. Unknown rules remain marked and no in-game validation is claimed.